The sailor moon role playing game and resource book
Sailor Moon Role Playing Game and Resource Book by Mark C. MacKinnonIt was written and designed by Mark C. This book is currently out of print. The system was very simple, and basically consisted of the book itself which was used by the GM as a guide , a paper, a pencil, and two six-sided dice. It set out suggestions for playing time 1 hour sessions of 3, for example , plot suggestions, and character creation. It encouraged players to engage in creating roleplaying sessions involving stories within the canonical universe, as well as outside things such as "what if the Sailor Senshi were sent 1, years into the past? It was stressed, however, that the GM was not required to use either of those two plots, and could do any story he or she pleased.
Metagaming in Tabletop Role-Playing Games - GM Advice for all RPG Systems
Sailor Moon Role Playing Game and Resource Book
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Sailor Moon Tabletop RPG! - 2 / 2
The lowest-priced item that has been used or worn previously. The item may have some signs of cosmetic wear, but is fully operational and functions as intended. This item may be a floor model or store return that has been used. See details for description of any imperfections. There are pretty much two ways you'll react to this book: 1 You'll love it. If you do end up belonging to those in group number 2, chances are, you aren't much into Sailor Moon.
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